Trigger Editor

Default key: Alt + T – Toggle all triggers: Alt + Shift + T

Warning: Triggers fire automatically on every matching server line. A badly written or over-broad trigger pattern can send commands in a tight loop, flooding the server – a “server storm”. Press Alt + Shift + T to disable all triggers immediately without opening the editor.

Triggers automatically send commands when a regex pattern matches server output. Rules are evaluated in priority order (top to bottom); the first match wins unless a rule is marked Always.

Table Columns

Column

Meaning

#

Priority order (1 = highest)

Pattern

Regex matched against server output

Reply

Command sequence sent when the pattern matches

Flags

A = Always, I = Immediate, C = Case-sensitive, W = When condition, X = disabled

Last

Timestamp of the last time this rule fired

Flags Explained

  • A (Always) – match even while another rule’s exclusive chain is active. Without this flag, only the first matching rule fires per prompt. Use for things like autoloot or stat tracking that should always trigger.

  • I (Immediate) – send the reply immediately without waiting for the server’s GA/EOR prompt. Useful for login sequences or rapid responses where the server doesn’t send a prompt between messages.

  • C (Case-sensitive) – match the pattern case-sensitively instead of the default case-insensitive matching.

  • W (When) – a vital-percentage condition gate is set on this rule.

  • X (disabled) – the rule is disabled and won’t match. Toggle via the Enabled switch in the form, or use Alt + Shift + T in-session to disable all triggers globally.

Form Fields

  • Enabled – toggle the rule on/off

  • Always – match even during another rule’s exclusive chain

  • Immediate – reply without waiting for prompt

  • Case Sensitive – case-sensitive pattern matching (default: off)

  • Pattern – Python regex (case-insensitive by default, DOTALL, MULTILINE); use capture groups (...) for backreferences

  • Reply – command sequence; use \1, \2 for captured groups

  • Condition – optional gate (e.g. hp% >= 80); the rule only fires when the condition is met

Pattern Syntax (Python Regex)

Patterns use Python’s re module with flags MULTILINE | DOTALL (and IGNORECASE unless the Case Sensitive toggle is enabled).

Pattern

Matches

bear attacks

Literal text “bear attacks” (case-insensitive)

(\w+) attacks you

Captures the attacker’s name as \1

You receive (\d+) xp

Captures the XP number as \1

died\.

“died.” (dot must be escaped)

\bkill\b

Whole word “kill” only

foo|bar

“foo” or “bar”

^You stand

“You stand” at the start of a line

Backreferences in Reply

Reply

Effect

kill \1

Sends “kill” + the first captured group

say I got \1 gold

Interpolates capture group into reply

\1;\2

Both captured groups as separate commands

Condition Gate

The optional Condition field adds a gate: the rule only fires when the condition is satisfied. The key is the actual GMCP field name (case-sensitive) and is searched across all GMCP packages. Falls back to captured variables from highlight rules if not found in GMCP data.

Append % to compute a percentage from the field and its Max counterpart. Operators: >, <, >=, <=, =, !=. String comparisons work with = and !=.

Condition

Meaning

hp% >= 80

Only fire when hp is at least 80% of maxhp

mp% > 50

Only fire when mp is above 50% of maxmp

hp% = 100

Only fire when hp is exactly full

hp >= 500

Only fire when hp is at least 500

mp > 200

Only fire when mp is above 200

Mode != Rage

Only fire when Mode is not Rage

Adrenaline > 100

Only fire when captured Adrenaline is above 100

Adrenaline% > 50

Only fire when Adrenaline/MaxAdrenaline is above 50%

Example Triggers

Pattern

Reply

Notes

(\w+) attacks you

kill \1

Auto-attack using capture group

^Corpse of

degland corpse;distill corpse;get solaris from corpse

Auto-loot corpses (Always)

Corpse contains:.*(\d+ solaris)

get all solaris from corpse

Grab currency from corpses (Always)

^Keycard

get keycard;`until You get Keycard`;look

Pick up keycard, wait for confirmation (When: hp% > 50)

^A (slave|doctor|nurse)

kill \1;`until 10 died\.|You killed|Kill what \?`;glance

Kill with capture group, wait for outcome (When: hp% > 50)

^Atreides Captain

kill captain;`until 140 died\.|You killed`;glance

Tough enemy – long timeout (When: hp% > 99)

Please enter your ship.

enter ship

Board shuttle (Immediate)

(^You catch|^You fail to catch)

bait hook;fish with rod

Auto-fishing loop

Try searching\\.

search;gl

Auto-search when prompted

Keyboard Shortcuts

Key

Action

+ / =

Move selected rule up (higher priority)

-

Move selected rule down

L

Sort by last-fired timestamp

Enter

Edit selected / submit form

Escape

Cancel form / close editor